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Thursday, October 4, 2018

Fedora 28 : Strife another golang game framework.

Today I tested this 2D game framework named Strife.
You can read more about this from the official website.
The development team tells us:
  "This a work in progress. It provides a very minimal toolset for rendering shapes, images, and text as well as capturing user input."
This game framework uses SDL2 libraries.
Strife is open source and available under the MIT license.
Let's start with installation into Fedora 28 distro.
[root@desk mythcat]# dnf install SDL2-devel.x86_64
[root@desk mythcat]# dnf install SDL2_ttf-devel.x86_64 
[root@desk mythcat]# dnf install SDL2_image-devel.x86_64 
[mythcat@desk ~]$ go get github.com/felixangell/strife
[mythcat@desk ~]$ cd $GOPATH/src/github.com/felixangell/strife
I test one example from installation folder with particles:
[mythcat@desk strife]$ cd example/particles
[mythcat@desk particles]$ go run particles.go
2018/10/04 22:13:18 initializing window  1280 x 720
2018/10/04 22:13:18 dpi, default_dpi =  0 72
2018/10/04 22:13:21 Loading font  /usr/share/fonts/DejaVuSans.ttf
2018/10/04 22:13:21 Failed to load font at '/usr/share/fonts/DejaVuSans.ttf'
 ' try setting a font yourself with strife.LoadFont
resize to  1280 x 960
resize to  1280 x 960
resize to  1280 x 720
resize to  1280 x 720
closing window!
This is result of the running example: